Level from: to








custom background URL

custom background icons
Back to default icons

Change class color:
Back to default color


Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Boosty

Support on Patreon

Contacts:
Twitter with update log: @angrygazebo
if you have any ideas, email me
In Tobolar we trust!
Last spellbooks:
ArtificerWizardSorcererBardClericDruidPaladinRangerWarlockOtherw40k
What do you think?
http://beta.hardcodex.ru :3
A4 portrait 9 cards
on page

Minor Illusion

  • casting time 1 action
  • range 30 feet

  • components S, M
  • duration 1 minute

a bit of fleece

You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell again.
If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else’s voice, a lion’s roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends.
If you create an image of an object, it must be no larger than a 5-foot cube. The image can’t create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, because things can pass through it.
If a creature uses its action to examine the sound or image, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.

Illusion Cantrip

Detect Thoughts [1/2]

  • casting time 1 action
  • range Self / 30 feet

  • components -
  • duration Concentration, up to 1 minute

You can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on a creature that you can see within 30 feet of you. If the creature you choose has an Intelligence of 3 or lower or doesn’t speak any language, the creature is unaffected.

You initially learn the surface thoughts of the creature—what is most on its mind in that moment. As an action, you can either shift your attention to another creature’s thoughts or attempt to probe deeper into the same creature’s mind.
If you probe deeper, the target must make a Wisdom saving throw (DC is 8 + my proficiency bonus + my intelligence modifier). If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the spell ends. Either way, the target knows that you are probing into its mind, and unless you shift your attention to another creature’s thoughts, the creature can use its action on its turn to make an Intelligence check contested by your Intelligence check, if it succeeds, the spell ends.






Questions

Detect Thoughts [2/2]

  • casting time 1 action
  • range Self / 30 feet

  • components -
  • duration Concentration, up to 1 minute

Questions verbally directed at the target creature naturally shape the course of its thoughts, so this spell is particularly effective as part of an interrogation.
You can also use this spell to detect the presence of thinking creatures you can’t see. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks you. You can’t detect a creature with an Intelligence of 3 or lower or one that doesn’t speak any language.
Once you detect the presence of a creature in this way, you can read its thoughts for the rest of the duration as described above, even if you can’t see it, but it must still be within range.

Owlbear Whispering

  • casting time 1 action
  • range 10 feet

  • components
  • duration

If you are within 10 feet of an owlbear, you can use an action to make a DC 10 Charisma (Animal Handling) check. On a success, you change the owlbear’s attitude toward you from hostile to indifferent or from indifferent to friendly.

Polymorph

  • casting time 1 action
  • range Self

  • components
  • duration

This spell transforms yourself into any humanoid that you have seen or back into your true form.
You retain all your statistics other than your size.
Any equipment you are wearing or carrying is not transformed.
You revert to your true form when you die.


0 0
0 0
0 0
0 0
0 0